Early Modern Drama · Character Archetypes

PATRICK

in The Seven Champions of Christendom — Kirke, John

Metadata

PlayThe Seven Champions of Christendom
AuthorKirke, John
Year (catalogued)1638
First performance1635
Decade1630s
GenreRomance
Play typeAdult Professional
CompanyRed Bull Company (second)
TheaterRed Bull;Phoenix/Cockpit;Indoor Professional;Outdoor Professional
Speech prefix(es)Pat.
Words227
Characters1292
Typicality0.12 (cosine to cluster centroid)
TCP idA04874
BritDrama no.2432
ClusterCluster 7 — Pedants, satyrs & Latin wit

Important excerpts

No keyword-matching excerpt could be extracted (the cluster label doesn't share vocabulary with this character's speech).

Full speech

Even in our loves, even in what heaven us sends; Still Pagans scourges, and still Christians friends: Patrick for Ireland. Where's my noble Spaniard? We all came several ways then? Mulciber Like I walked through fire, And as the Salamander bathed in the flames, Winding his body in a stream of sulphur, So the devouring heat encompassed me. Earth, nor her strongest hold shall not secure they. Yet are we happy, though they scaped Our justice, that we have freed The Country from contagion. The people Find this benefit already; And hark, with shouts applaud this act Of wonder: Lets to the Queen, And fully give relations of all these accidents, Then are we free for other Warlike deeds. Virtue should still be active, apt to right Those which are wronged, and good deeds to requite. A strong and sumptuous habitation. Your counsel we'll allow, on, let be so: Come Gentlemen, lets walk, but not too near The Castle pray, least treasons bounty Should drop down upon us. What shall we rouse him then? It is our friend, the King of Macedon. That comes to gratify our victory. You have outdone us in your noble mind: Brother of England, embrace this aged King: And reverend Sir, do you the Like by him; This the seventh, which in this enterprise, Redeemed us from the hateful hands of treachery.

Plot summary

Plot — The Seven Champions of Christendom
Years ago, the witch Calib stole a child, George, intending to bathe in his blood; but she fell in love with the baby and brought him up with her own son, Suckabus. She has always refused to let him know the identity of his real parents, but after much importunity she relents and tells George that he was a bastard whom she saved from infanticide. She asks her diabolic lover Tarpax how long she has to live; the demon prophesies that she will die only when love causes her to lose control of her magical powers. She shows George six Christian champions whom she keeps in her cave, and grants him their ransom. When George feels pity for them but pretends severity, she gives him her magic wand. The ghosts of his parents visit him, and he learns that Calib poisoned them, and that he is really of noble birth. He uses the magic wand to kill Calib, but agrees to take on Suckabus as a servant; Tarpax encourages Suckabus to spread his seed widely around the earth by taking every opportunity for procreation. George joins the six champions, bringing them up to the number prophesied by a Sibyl, seven. They go their separate ways into pagan lands. Trebizond is troubled by monsters: a dragon and a lion terrorize the land and kill knights who attempt to dispose of them. The Emperor proclaims a reward for anyone who will deal with the menace. The champions Andrew and Anthony arrive in Trebizond, and the Princess and Carintha fall in love with them; but their welcome evaporates when the Emperor discovers their religion. An oracle has decreed that any Christians who set foot in Trebizond must convert to paganism or be executed. The Emperor allows them to choose their own executioners; they choose the ladies, who refuse to comply; so they offer to relieve the ladies of the responsibility and execute one another. The Emperor allows them to be rearmed so that they can do so, and this enables them to fight their way to freedom. The champion David accidentally causes the death of Prince Arbasto in a joust. David has helped the King of Tartary, Arbasto’s father, in his war with the Persians, and cannot honourably be executed, so the King offers him a pardon, half the kingdom, and the succession if he will bring back the head of his enemy, Ormandine. The expectation is that Ormandine will kill him. Ormandine was once a duke, but was deposed by the Kings of Tartary and Arabia, and took up magic to avenge himself. A prophecy assures him of his security until the arrival of a British…